Playdead have revealed a few details about their Limbo semi-sequel, Project 2.
Getting the bad news out of the way, the game is at least two years away from being completed.
“We took a lot of financial risk to release Limbo only when we felt it was ready and we are prepared to do so again,” game director Arnt Jensen said. “Money is never the primary factor when we make decisions”, Playdead CEO Dino Patti added.
The good news is that unlike the games predecessor, Limbo, Project 2 will be much easier to port since Playdead will be developing it using Unity as opposed to their own tech. I’m sure a lot of people remember the extra year it took to port the game from 360 to the PS3 and PC. And while the platforms the game will appear on have yet to be announced, Jensen says “We always want as many people as possible to play and Unity makes it easy to come out on different platforms.”
Jensen also teased that “We’re still working with some of the ideas that didn’t make it into Limbo”, hitting that some of the ideas that didn’t make it into Limbo could become features this followup.
Project 2 “tells the story of a boy’s struggle against evil forces trying to take over the world through questionable experiments on human bodies,” according to a Danish website that hands out grants.